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pub:news [2018/09/06 07:53] – si-s gjnpub:news [2019/07/01 12:10] – [News] bgc
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 ====== News ======  ====== News ====== 
 +  * 2019-06 [[research#Sensors2019]] paper on the use of wearable sensors for providing affect-based adaptation in Ambient Intelligence (AmI) systems
 +  * 2019-06 [[research#ICAISC2019]] paper on the affective game prototypes developed by the AfCAI team
 +  * 2018-10 [[research#CoSECiVi2018]] paper on the development of mobile software platform for emotion identification using wearable devices
   * 2018-08 [[research#GEM2018]] paper on the affective game design patterns   * 2018-08 [[research#GEM2018]] paper on the affective game design patterns
   * 2018-07 [[http://plux.info|PLUX]] the company behind Bitalino [[http://www.affectech.org/2018/07/the-best-wearable-device-for-research-on-emotion-and-affect/|mentions our comparative study from ICAISC2018]]   * 2018-07 [[http://plux.info|PLUX]] the company behind Bitalino [[http://www.affectech.org/2018/07/the-best-wearable-device-for-research-on-emotion-and-affect/|mentions our comparative study from ICAISC2018]]
  • pub/news.txt
  • Last modified: 2023/11/09 19:21
  • by kkutt